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CDT171 Hart of the Labyrinth
Contemporary artist Dick Hart asks a question which begins this exploration, hence the title, "Hart of the Labyrinth". You will hear a discussion about an important work tool - the use of video games as a means of training yourself as a Labyrinth
voyager. Give yourself this opportunity to learn how to develop these new skills.
(2 CDs, 1.5 hours) $ 22.97
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CDT172 Is There Life After Zelda?
Problem solving in the labyrinth may utilize skills that are not readily acquired. The Zelda game requires a method, although limited, of learning how to think in other categories and how to look at things in a new way, as you might do in voyaging
situations. Join us on this fascinating discovery where many learning surprises await you.
(4 CDs, 4.5 hours) $ 42.97
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CDT206 Moving Prayer
Given in 1984, this talk discusses: the danger of following leaders and being "had"; the emphasis on the sound in a chamber rather than the words and what they mean; accepting your slavery to the endless round of death and rebirth; learning to trust
yourself; the difference between being a character in a game with no choice and subjecting oneself to higher law; being responsible for one's own trip and the unreliability of one's own experiences.
(2 CDs, 1.5 hours) $ 22.97
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CDT220 Revenge of the Dark Nuts
E.J. Gold discusses how to use the video game Zelda for labyrinth training.
(2 CDs, 2 hours) $ 22.97
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CDT249 Spiritual Gaming
blurb here
(1 CDs, 1 hours) $ 12.97
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